References


All of the in-game art and sound I created using Piskel and Audacity.

The font used throughout, Electronic Highway Sign came with Unity.

In addition to the base game, I added a scoring system with victory screen for the first player to send 10 balls to their opponent's side, allowed for the game to be started again by returning to the menu and starting again, made the ball return to centre and start moving in a random direction within a certain range both and left and right, 4 unique sound effects recorded using a recorder to play and hit things with, a ball that slowly increases its speed over time and has unique collision given which part of the paddle it hits.