Scene Tutorial


In the tutorial I used my Tourism scene that I worked on in the first self study, uploaded it Blender and included in a few different elements.   

As you can see, a couple of different elements litter the scene, the first are a bunch of Barrels I created within the self study work, placed within the scene in the form of a prefab.

  

The other element was a model I got off Poly.Pizza, a simple model of Dice, [6 sided dice by Louis DeScioli [CC-BY] via Poly Pizza].

This scene has multiple issues I should learn how to combat, the first of these is the model I used to represent the ground in the tourism scene has large and noticeable gaps that aren't present in the Blender editor, I cannot account for these but I need to learn why this is as I can avoid it in future. The other issue I found was I could not figure how to texture the dice using the material files that came with them.

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